branchwiseguys/main/New Drug Selling Systemcancel

26 Commits over 0 Days - ∞cph!

7 Years Ago
NPCs slow down when going to get drugs, if they were previously running
7 Years Ago
Merge trunk latest into Drug Sell Zone branch
7 Years Ago
Art edit
7 Years Ago
Tidying up
7 Years Ago
Major refactor and improvement for WantsToBuySomethingNearby and CharacterContext
7 Years Ago
NPCs going to drug zones mostly working but WantsToBuySomethingNearby code is a huge mess, need refactoring
7 Years Ago
NPC behaviour isn't any better yet but performance is a lot better.
7 Years Ago
Reinstated my GUI changes after the merge
7 Years Ago
Merge in changes from Main. Erased my GUI changes for now, will re-add them manually
7 Years Ago
Working on NPC pathing to drug sell areas as appropriate. Currently incomplete and slow
7 Years Ago
Sell zone info in HUD
7 Years Ago
Moved welfare payment messages from InfoMessage to Notification. +material change
7 Years Ago
Instancing for DrugZone platforms.
7 Years Ago
Fixed (sort of) "Dimensions of color surface does not match dimensions of depth surface" errors on screen size change.
7 Years Ago
NPCs don't stop if they can't buy from the seller's current location
7 Years Ago
Fix some client/server issues + other cleanup
7 Years Ago
Criminal warnings cleanup
7 Years Ago
DrugSellZoneEditor works properly. Modernised it a bit.. except for sellableDrugTypes.
7 Years Ago
Drug selling only in drug zones
7 Years Ago
Rename IntendedPosition to ServerPosition for clarity
7 Years Ago
Changed NetworkLevel spawn assignments to make changing them easier. Only the container is assigned rather than each individual spawn.
7 Years Ago
CheckPools simplification + material edit
7 Years Ago
Removed payphone glow that that missions aren't really a particular focus.
7 Years Ago
Working on drug selling zones + version upgrade to 2017.1.0f2. Added three drug sell zones to testmap_small (non-functional currently)
7 Years Ago
NPCs tend to stay more in the city, less out the back of nowhere
7 Years Ago
New footpath designated nav areas.